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Flash Tutorials

Projects and Tutorials

Creating a 2D Platformer in Flixel 2.55

The "Creating a 2D Platformer in Flixel 2.55" tutorial series is designed to teach you how to use the Flixel game engine for Flash. Over a series of tutorials, you will learn how to start using Flixel, how to unleash the power of Flixel Power Tools, and how to use Flixel to create a 2D platformer game.

Using Mouse Gestures in Flixel

Develop a mouse gesture recording, saving, and matching engine and see it in action with a simple 2D platformer level in Flixel. The gesture engine can be used apart from Flixel. The algorithm is a "dirty" match, meaning it finds the match with the minimum distance rather than expecting an exact match every time.