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Jan 4, 2012

Flixel Platformer Tutorial - Code Complete



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Source code is complete for all the tutorials in the "Creating a 2D Platformer in Flixel 2.55" series. The lessons will start appearing soon.

Category: Flash
Posted by: codysandahl

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The "Creating a 2D Platformer in Flixel 2.55" tutorial series is designed to teach you how to use the Flixel game engine for Flash. Over a series of tutorials, you will learn how to start using Flixel, how to unleash the power of Flixel Power Tools, and how to use Flixel to create a 2D platformer game.

This tutorial series was inspired by the “Creating a Flash platform game with Flixel and Flex” tutorial series by Matthew Casperson. I was originally simply updating Casperson's tutorial series to be compatible with Flixel v2.5, but now it appears to have disappeared. Given that turn of events, I took the time to reorganize the code to be more usable in an actual game.

This series also owes a nod to the “FlashPunk, DAME, and Lua Tutorial” series by Thomas Gorence. Reading his tutorial gave me the idea to reorganize the original tutorials. My hope is to extend the tutorials to include level creation using the DAME editor.